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AI Insights · Timothy · July 2022

Top 5 Co-op Games on iOS in Latin America Q2 2022

Discover the performance trends of the top 5 co-op games on iOS in Latin America during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Co-op Games on iOS in Latin America Q2 2022

The second quarter of 2022 witnessed notable trends in the performance of top co-op games on iOS in Latin America. Here’s a detailed look at the performance metrics for the top 5 games: Roblox, Call of Duty®: Mobile, Clash Royale, Clash of Clans, and Pokémon GO.

Roblox from Roblox Corporation saw fluctuating weekly revenue, peaking at approximately $373K in mid-April. Weekly downloads had an upward trend mid-quarter, reaching around 74K in the week of April 11. Weekly active users increased steadily from 1.33M at the end of March to about 1.48M by the end of June.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced a decline in weekly revenue, dropping to around $109K in late May before rebounding to approximately $179K by the end of June. Weekly downloads remained fairly stable, ranging between 55K to 67K throughout the quarter. Weekly active users showed some variability, starting at 818K in late March and ending around 801K by late June.

Clash Royale by Supercell had a significant peak in weekly revenue at about $330K in early April, followed by a general decline, ending the quarter at around $108K. Weekly downloads started strong at 92K in late March but saw a dip, stabilizing around 51K by the end of June. Weekly active users decreased gradually from 2.79M to approximately 2.25M over the quarter.

Clash of Clans, also by Supercell, showed variability in weekly revenue, peaking at around $150K in early May and ending the quarter at approximately $135K. Weekly downloads were relatively consistent, ranging from 18K to 27K. The game maintained a steady number of weekly active users, starting at 1.18M in early April and ending around 1.11M in late June.

Lastly, Pokémon GO from Niantic, Inc. saw a notable increase in weekly revenue, peaking at approximately $235K in late May. Weekly downloads showed a consistent upward trend, starting at 19K in late March and reaching around 28K by mid-June. Weekly active users rose from 738K at the end of March to about 923K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022